Its true that Star Trek has its share of action. It's a non-episodic dialogue-driven game set. When Star Trek gets the video game treatment, the focus tends to be on all the stuff, like ships and phasers, and the battles they enable. I'd love to see more Star Trek from this creative team. Posted: 9:00 am Star Trek: Resurgence is the upcoming narrative adventure from the team of ex-Telltale developers at Dramatic Labs. The cameos from pre-existing characters didn't feel forced either, they didn't detract at all from the story being told. They took some inspiration from TNG's "The Last Outpost" (1x5) and a plot point from DS9's "The Passenger" (1x9). What's interesting to me is that the episodes they pulled from aren't very good. Star Trek: Resurgence is scheduled to release in 2022, which means we’re likely to see a release date coming sometimes soon, especially now that we’re heading into the last half of the year. It feels like the player's choices have an effect on the story as well, particularly on how the other characters react to the player characters. It brings back some elements from past episodes while telling it's own original, compelling story. So you get both a view from the bridge and from the lower decks. They did something interesting with the storytelling, where the player switches almost seamlessly between the ship's first officer and an engineering non-commissioned officer. It's not without some issues, but it has excellent characters, pacing, plot, and feels like Star Trek to me. It's probably a good time even if you're not. I just finished the game, and I cannot recommend it highly enough if you're a Star Trek fan.
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